Updated: 2009/09/25

Attention:
Beginning with Gem 0.92, the following has become a standard feature provided by the [GLdefine] object.
If you use Gem 0.92 or later, info on this page is obsolete.

glMacro object for Puredata/GEM

An object to handle macros listed in "gl.h" for those who want to use low-level OpenGL wrapper objects..
The object will either output a float from its outlet, or an error message to the console if the macro does not exists.

History
09/01/30 Slightly improved search method and labeled it version 1.01.
09/01/24 Made public.